Field guide · 06
Add-ons & extra tools
Blender's pipeline is built up from add-ons, and Resolve gets a lot from plug-ins. These are the extras we actually used.
Blender add-ons
- MCP, to connect Blender to Claude for debugging and automation.
- Differential growth, for organic, procedural growth patterns.
- Lens sim, for realistic lens behaviour and distortion to match plates.
- Plus various add-ons for compositing, procedural geometry and texturing.
Expect to test a lot of add-ons and drop the ones that do not fit. They range from paid marketplace tools to open-source projects on GitHub, and you end up assembling your own pipeline from them.
DaVinci Resolve plug-ins
- Nano X greyscale and haze plug-in, for atmospheric post-processing haze (paid).
- mononodes DCTLs, a range of colour DCTLs.
- Grading presets and looks to get to a filmic result faster.
Capture, planning and review
- Cadrage, for sensor- and lens-accurate shot mock-ups.
- PhotoPills, for sun and moon tracking.
- Procreate and Procreate Dreams, for storyboards and VFX notes over plates.
- Milanote, for boards, references and planning.
- Frame.io, for review and iteration. Some shots went through more than a hundred versions, so this mattered.
- Google Drive and WhatsApp. Less glamorous, but searchable shared media and quick messaging kept a small team on the same page.
AI and motion-capture helpers
- Uisato Studio, for AI generation. See AI tools & limits.
- Wonder Dynamics, to capture a reference performance and use it to drive 3D characters, which is far quicker than keyframe animation.
Coming soon Walkthrough video
Coming soon Example project files